Mesh Renderer is a lightweight Mac app for loading, arranging, and previewing 3D meshes in a simple scene-based workspace
Mesh Renderer is a lightweight Mac app for loading, arranging, and previewing 3D meshes in a simple scene-based workspace.
Key Features
- Open common 3D formats: STL, OBJ, DAE, USDZ, GLB/GLTF
- Drag & drop files directly into the scene
- Load multiple objects and manage them as separate assets
- Adjust position (X/Y/Z), rotation, and scale per asset
- Set per-asset appearance: solid color or texture image
- Drag & drop PNG images and assign them as textures
- Enable wireframe mode for inspection and troubleshooting
- Export scene previews as PNG
Mesh Renderer is built for makers, 3D printing workflows, and quick design checks—without the complexity of full 3D suites.
What’s New (Version Notes)
- Added multi-asset scene workflow
- Added per-asset transform controls (position, rotation, scale)
- Added per-asset appearance (Color / Texture)
- Added PNG texture import and texture previews
- Improved camera fit and scene visibility behavior
- General stability and performance improvements
Privacy Policy
Mesh Renderer processes files locally on your Mac.
No analytics, tracking, or external data transmission.
- = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = - = -
Part of The Beaver Tools — a collection of focused Mac utilities.