Bag To Field is a casual turn-based roguelike RPG where your inventory grid isn’t just storage—it’s the entire battlefield
Bag To Field is a casual turn-based roguelike RPG where your inventory grid isn’t just storage—it’s the entire battlefield. Every tile you see is a slot in your bag, and every step you take is a tactical choice. Move across the grid, auto-activate the item under your feet, and plan your path like a puzzle to survive enemies, traps, and volatile rooms.
The core twist is simple and instantly readable: stand on a weapon tile to equip it, then use movement and timing to trigger attacks, buffs, and tile reactions at the perfect moment. Enemies telegraph their next actions with clear intent indicators, so victory comes from prediction, positioning, and smart sequencing—not random chaos.
Between battles, enter a planning phase built for mobile portrait play. Drag and drop items to rebuild your grid loadout, optimize multi-tile equipment shapes, and prepare for the next room. As you progress, unlock more content, face new enemy patterns and hazard combinations, and invest your earned resources to expand your grid—gaining more space, more options, and deeper strategy.
Key Features
Inventory-as-Level combat: your bag grid is the dungeon floor—every tile is a decision.
Turn-based clarity: enemies reveal intent indicators so you can plan with full predictability.
Step-to-equip gameplay: the tile you stand on determines your active equipment and effects.
Fast mobile controls: directional swipe / D-pad style movement, plus Skip Turn and Use actions.
Planning phase loadout: drag & drop to reorganize gear and maximize your grid strategy.
Procedural room chains: connected dungeon rooms generated from templates, with escalating threats.
Grid expansion progression: unlock new tiles to grow your battlefield and enable stronger setups.
Loot on the grid: rewards spawn visibly on tiles—step onto them to collect instantly.