Gantry turns 3D files into clean OpenUSD for Apple platforms
Gantry turns 3D files into clean OpenUSD for Apple platforms. Import almost anything. Inspect the stage. Adjust materials and textures. Export the USD you need—nothing lost. CONVERSION In: GLB, glTF, FBX, OBJ, STL, PLY. Out: USDZ, USD, USDC, USDA. Preserve composition—references, variants, animation, your edits—or flatten to one self-contained file for AR Quick Look and visionOS. VIEWPORT Real-time RealityKit preview. Orbit, pan, and inspect—exactly as they render on Apple platforms. Play, pause, and reset animation in place. LIGHTING Curated IBL environments: Neutral, Beach Sunset, Downtown Night, Rooftop Sunny, and more. Exposure, rotation, reflections. Use any as the background. MATERIALS Edit per scene, live. Keep them as authored, or convert to USD Preview Surface or MaterialX. Base Color, Metallic, Roughness, Emissive, and Opacity. Swap or clear textures per channel. TEXTURES Control file size per channel. JPEG, PNG, AVIF. Quality, resolution, mipmaps. What you see is what you export.